Closed UNSTOP4BLE closed 4 months ago
yes
it just said no project available
so try haxelib install extension-webm
ok
same error
@Maniues xcode says make: *** [build-haxe-x86_64] Error 1 if i try to build it that is
I think, it's not supported on Iphone. It's C code, so it may need modifying. Leave Android port. I will check the rebinds of FunkiniOS again
Ok, i will also take a look, idk why it amazed me that xcode even loaded with the android one
haxelib git and then the github link
@AbnormalPoof Oh, yes you are right, thanks! @UNSTOP4BLE Try this:
haxelib git https://github.com/KadeDev/extension-webm
also you can just edit controls.txt and then compile the game lmao
Are you f**king kidding??!??! I will try it lmao
@AbnormalPoof the controls.txt in the ios port just say "Gangsta spongebob"
@UNSTOP4BLE Yea, it's look like ignoring that file. But, you may try compile it with changed file from another version of FNF (e.g. FNF, Kade, or other) Look here
It has a controlsold.txt so do i just rename it to controls.txt?
It has a controlsold.txt so do i just rename it to controls.txt?
Rename to controls.txt a change binds to your own
Ok i will try
And try to compile (see above comments about extension-webm)
Ok
the controls.txt didnt work and the extension webm download just asks me about the git path
Can you send screenshot or logs from haxelib git (giturl)
There is nothing it just says "git path:"
kind of a update, there seem to be controls almost in every .hx file. i will try to change them all
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