FunkinCrew / Funkin

A rhythm game made with HaxeFlixel
https://www.newgrounds.com/portal/view/770371
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Bug Report: Why everytime i compile the game and start it appears this window error?? #2090

Closed Lokitot closed 4 months ago

Lokitot commented 1 year ago

Please check for duplicates or similar issues, as well performing simple troubleshooting steps (such as clearing cookies, clearing AppData, trying another browser) before submitting an issue.

If you are playing the game in a browser, what site are you playing it from?

If you are playing the game in a browser, what browser are you using?

What version of the game are you using? Look in the bottom left corner of the main menu. (ex: 0.2.7, 0.2.1, shit like that)

v0.2.7.1

Have you identified any steps to reproduce the bug? If so, please describe them below in as much detail as possible. Use images if possible.

no

Please describe your issue. Provide extensive detail and images if possible.

Every time i compile the game, it window appears and crash the game:

Captura de pantalla 2022-12-20 142551

If you're game is FROZEN and you're playing a web version, press F12 to open up browser dev window, and go to console, and copy-paste whatever red error you're getting

Lokitot commented 1 year ago

before you ask, no, i didn't modify the source code

Lokitot commented 1 year ago

also, got this error on the visual studio:

AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to check format support: 0x80040154 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to initialize audio client: 0x80070006 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to check format support: 0x80040154 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to initialize audio client: 0x80070006

Snirozu commented 1 year ago

also, got this error on the visual studio:

AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to check format support: 0x80040154 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to initialize audio client: 0x80070006 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to check format support: 0x80040154 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to initialize audio client: 0x80070006

why are you compiling this in visual studio

Lokitot commented 1 year ago

also, got this error on the visual studio: AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to check format support: 0x80040154 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to initialize audio client: 0x80070006 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to check format support: 0x80040154 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to initialize audio client: 0x80070006

why are you compiling this in visual studio

i always compile the game in visual studio

Snirozu commented 1 year ago

also, got this error on the visual studio: AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to check format support: 0x80040154 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to initialize audio client: 0x80070006 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to check format support: 0x80040154 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to initialize audio client: 0x80070006

why are you compiling this in visual studio

i always compile the game in visual studio

use visual studio code instead, i don't think there's support for haxe in visual studio

Lokitot commented 1 year ago

also, got this error on the visual studio: AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to check format support: 0x80040154 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to initialize audio client: 0x80070006 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to check format support: 0x80040154 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to initialize audio client: 0x80070006

why are you compiling this in visual studio

i always compile the game in visual studio

use visual studio code instead, i don't think there's support for haxe in visual studio

BRO I COMPILE THE GAME ON VISUAL STUDIO CODE

Snirozu commented 1 year ago

also, got this error on the visual studio: AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to check format support: 0x80040154 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to initialize audio client: 0x80070006 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to check format support: 0x80040154 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to initialize audio client: 0x80070006

why are you compiling this in visual studio

i always compile the game in visual studio

use visual studio code instead, i don't think there's support for haxe in visual studio

BRO I COMPILE THE GAME ON VISUAL STUDIO CODE

well they're different ide's, also did you compiled it with lime command?

if yes then try reinstalling Visual Studio (not Visual Studio Code), and if that also will not work, try reinstalling the whole haxe and haxelibs

Lokitot commented 1 year ago

also, got this error on the visual studio: AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to check format support: 0x80040154 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to initialize audio client: 0x80070006 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to check format support: 0x80040154 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to initialize audio client: 0x80070006

why are you compiling this in visual studio

i always compile the game in visual studio

use visual studio code instead, i don't think there's support for haxe in visual studio

BRO I COMPILE THE GAME ON VISUAL STUDIO CODE

well they're different ide's, also did you compiled it with lime command?

if yes then try reinstalling Visual Studio (not Visual Studio Code), and if that also will not work, try reinstalling the whole haxe and haxelibs

i used lime test windows lime build windows lime build windows -debug and nothing lol

Snirozu commented 1 year ago

also, got this error on the visual studio: AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to check format support: 0x80040154 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to initialize audio client: 0x80070006 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to check format support: 0x80040154 AL lib: (EE) ALCwasapiPlayback_resetProxy: Failed to initialize audio client: 0x80070006

why are you compiling this in visual studio

i always compile the game in visual studio

use visual studio code instead, i don't think there's support for haxe in visual studio

BRO I COMPILE THE GAME ON VISUAL STUDIO CODE

well they're different ide's, also did you compiled it with lime command? if yes then try reinstalling Visual Studio (not Visual Studio Code), and if that also will not work, try reinstalling the whole haxe and haxelibs

i used lime test windows lime build windows lime build windows -debug and nothing lol

well

try reinstalling Visual Studio (not Visual Studio Code), and if that also will not work, try reinstalling the whole haxe and haxelibs

TheKitBoi commented 1 year ago

i used lime test windows lime build windows lime build windows -debug and nothing lol

it supposed to be lime build windows or lime test windows and the -debug at the end is optional