Open ZeitHeld opened 4 months ago
Reproduced.
I actually fixed this bug pretty easily in the source.
PlayState.hx - function processInputQueue() (first line is 2569)
(The highlighted green is the added lines) (Tested myself)
Cool! How are inputs handled with this change? Do they do nothing at all?
Bot play mode now skips handling misses in 0.5.0, so this is fixed!
If you are playing the game in a browser, what site are you playing it from?
If you are playing the game in a browser, what browser are you using?
What version of the game are you using? Look in the bottom left corner of the main menu. (ex: 0.2.7, 0.2.1, shit like that)
0.3.2
Have you identified any steps to reproduce the bug? If so, please describe them below in as much detail as possible. Use images if possible.
Please describe your issue. Provide extensive detail and images if possible.
If your game is FROZEN and you're playing a web version, press F12 to open up browser dev window, and go to console, and copy-paste whatever red error you're getting