Open Fereskable opened 5 months ago
This happens because the hair animation on the train is just the "dancing left" animation, but only repeating the first 4 frames, I made a Mod for Psych Engine (and now trying to reprogram it for the Base Game) where GF is separate from the Speaker, (To make it easier to make Mods with characters on the speaker, and also save RAM, without needing a BIG SPRITE SHEET), Just like Nene and ABOT, even though they are separate sprites, the speaker and GF remain together as one thing, This is the only way to be able to do what you are asking
I cut her hair, frame by frame (as Psych didn't support Flxanimate) and did it in a spritesheet, probably in the future, PA will also export the characters in Flxanimate, and this will be corrected, If Gf is separated from the box in the game (The speaker sprites during weeks 7 and 5 are the same, with the difference that the Lights are visible as a new layer in W5, And the two tankmen who have GF in W7 are added but in a new separate sprite sheet)
Please check for duplicates or similar issues before creating this issue.
What is your suggestion, and why should it be implemented?
In Week 3, when a train passes by Girlfriend plays a different animation but speaker bumps weirdly. What can you do is seperating the speaker and Girlfriend. A simple but nice idea i guess