Simply compiling the windows build with the debug flag e.g. lime test windows -debug causes Boyfriend's anims in the freeplay menu to slow down drastically (probably at least half as fast as it should be), causing it to take longer to get to loading a song however this is minor and again only affects debug builds. there are also hitches whenever characters sing in-game.
i have double checked, its not an issue with my pc, building without the -debug flag doesnt cause the same slowdown
Debug builds are slow as shit, Freeplay, PlayState, Charting State, no place is safe from lag on debug builds. (Probably because of the million traces you get in the console every 5 seconds)
Simply compiling the windows build with the debug flag e.g.
lime test windows -debug
causes Boyfriend's anims in the freeplay menu to slow down drastically (probably at least half as fast as it should be), causing it to take longer to get to loading a song however this is minor and again only affects debug builds. there are also hitches whenever characters sing in-game.i have double checked, its not an issue with my pc, building without the
-debug
flag doesnt cause the same slowdown