FunkinCrew / Funkin

A rhythm game made with HaxeFlixel
https://www.newgrounds.com/portal/view/770371
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Crash Report: Random freeplay crash (also it lags for a bit when first entering) #3191

Open usb-port-2 opened 1 month ago

usb-port-2 commented 1 month ago

Issue Checklist

What platform are you using?

Itch.io (Downloadable Build) - Windows

If you are playing on a browser, which one are you using?

None

Version

0.5.0

Context (Provide screenshots or videos of the crash happening)

image

Steps to reproduce

I just enetered freeplay and this error popped up then the game froze

Crash logs (can be found in the logs folder where Funkin.exe is)

===================== Funkin Crash Report

Generated by: Friday Night Funkin' - v0.5.0 Git hash: d59594e (CLEAN) System timestamp: 2024-09-13-13-36-39 Driver info: OpenGL Vendor=Intel Version=4.6.0 - Build 27.20.100.9664 Renderer=Intel(R) UHD Graphics GLSL=4.60 - Build 27.20.100.9664 Platform: Windows Render method: DRAW_TILES

=====================

HXCPP-Immix:

=====================

Flixel Current State: funkin.ui.mainmenu.MainMenuState

=====================

Haxelibs:

=====================

Loaded mods:

=====================

Null Object Reference in funkin/ui/freeplay/FreeplayFlames.hx#70 in funkin/ui/freeplay/DifficultyStars.hx#92 in funkin/ui/freeplay/AlbumRoll.hx#250 in funkin/ui/freeplay/AlbumRoll.hx#185 in flixel/util/FlxTimer.hx#230 in flixel/util/FlxTimer.hx#320 in flixel/FlxGame.hx#749 in flixel/FlxGame.hx#681 in flixel/FlxGame.hx#554

Hundrec commented 2 weeks ago

Has this happened without the colored healthbar mod? (not that I expect it to change anything) Has this happened in 0.5.2?