Open swordcube opened 1 month ago
I assume they used automated builds and forgot to remove the GITHUB_BUILD define so they ended up being uploaded as if they were debug builds.
I assume they used automated builds and forgot to remove the GITHUB_BUILD define so they ended up being uploaded as if they were debug builds.
Would make sense but isn't it also strange how the version number didn't change from 0.5.1?
Would make sense but isn't it also strange how the version number didn't change from 0.5.1?
The commit hash points to e66290c55f7141402223644f06ec8a69edeee089 so technically it is 0.5.2 (except without some minor tweaks and the new Stage Editor), still odd how it's not the latest commit
Pretty sure this just says prototype seeing as how the developers almost always call this game a prototype at the moment, hence why it’s a game that isn’t quite finished in their eyes and is still actively being worked on with new weeks, new features, etc
Pretty sure this just says prototype seeing as how the developers almost always call this game a prototype at the moment, hence why it’s a game that isn’t quite finished in their eyes and is still actively being worked on with new weeks, new features, etc
Well yes that makes sense but consider this: No build starting from v0.3 til v0.5.2 has had this watermark
And this is only in the GitHub releases, the itch.io build says the proper version and isn't labeled as prototype
I also noticed that in the github version of 0.5.2, Darnell BF Mix seems to automatically use botplay, idk if that's just me
I also noticed that in the github version of 0.5.2, Darnell BF Mix seems to automatically use botplay, idk if that's just me
Just downloaded and opened the GitHub build to test this out and got my save file snapped like https://github.com/FunkinCrew/Funkin/issues/3679
Just downloaded and opened the GitHub build to test this out and got my save file snapped like #3679
Yeah that happened to me too, except it was for downgrading in my case
Unrelated but side note: The macOS Universal and Linux x64 builds on itch.io are still v0.5.1.
yeah, this happened to me while i was making a mod. swapped around tons of the assets, uploaded my build and realized my hours of work was on a prototype build the whole time ;-;
Issue Checklist
Platform
0.5.2 GitHub Release Build (Windows)
Browser
None
Version
0.5.2
Description (include any images, videos, errors, or crash logs)
If you download 0.5.2 from GitHub releases, in the main menu AND gameplay it will say this is a prototype build, which i assume is unintentional
The build on itch.io is ACTUALLY 0.5.2, as shown below:
Haven't seen anyone else specifically report this yet
Steps to Reproduce