FunkinCrew / Funkin

A rhythm game made with HaxeFlixel
https://www.newgrounds.com/portal/view/770371
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Enhancement: character editor #3687

Open Szymonkruk12 opened 2 weeks ago

Szymonkruk12 commented 2 weeks ago

Issue Checklist

What is your suggestion, and why should it be implemented?

Please add this feature to modding because coding to add character is kinda dificult but with the character editor it will be very easy to do just like psych engine

JVNpixels commented 2 weeks ago

There already is a character editor, you can watch a tutorial to access and use it! Please close this by hitting the purple checkmark button!

JustKolosaki commented 2 weeks ago

There already is a character editor, you can watch a tutorial to access and use it! Please close this by hitting the purple checkmark button!

Actually that is just the animation debug, which is for testing offsets. I could theoretically cook up a real character editor, similar to those in various other engines,.,.,.,.,,,, (Will obviously take a while but I'll consider)

JVNpixels commented 2 weeks ago

There already is a character editor, you can watch a tutorial to access and use it! Please close this by hitting the purple checkmark button!

Actually that is just the animation debug, which is for testing offsets. I could theoretically cook up a real character editor, similar to those in various other engines,.,.,.,.,,,, (Will obviously take a while but I'll consider)

I think you could cook up another editor and combine the animation debug as well, I loved your stage one, I wish I could learn that much HaxeFlixel, lol.

PSI3x commented 2 weeks ago

Please add this feature to modding because coding to add character is kinda dificult but with the character editor it will be very easy to do just like psych engine

You really should be more specific on what exactly you mean, the message clearly had very little thought put into it.

If you are referring to creating the .json file within the engine, that would be immensely useful. Same with having an "anchor point" to orient your character around, psych's character editor felt far more fleshed out in that regard.