[X] I have checked the Issues/Discussions pages to see if my issue has already been reported
Platform
Itch.io (Downloadable Build) - Linux
Browser
None
Version
0.5.2
Description
The game crashes when restarting any song on Weekend 1. I haven't tested if it happens upon death and restarting, only from the pause menu. The game throws these errors:
RangeError
in funkin/vis/dsp/SpectralAnalyzer.hx#198
in funkin/audio/visualize/ABotVis.hx#98
in funkin/audio/visualize/ABotVis.hx#89
in flixel/group/FlxGroup.hx#180
in flixel/group/FlxSpriteGroup.hx#233
in funkin/play/stage/Stage.hx#811
in polymod/hscript/_internal/HScriptedClassMacro.hx#870
in /usr/local/haxe/std/cpp/_std/Reflect.hx#63
in polymod/hscript/_internal/PolymodScriptClass.hx#553
in polymod/hscript/_internal/HScriptedClassMacro.hx#837
in flixel/group/FlxGroup.hx#180
in flixel/FlxState.hx#109
in flixel/FlxSubState.hx#80
in funkin/play/PlayState.hx#778
in flixel/FlxGame.hx#882
in flixel/FlxGame.hx#567
Issue Checklist
Platform
Itch.io (Downloadable Build) - Linux
Browser
None
Version
0.5.2
Description
The game crashes when restarting any song on Weekend 1. I haven't tested if it happens upon death and restarting, only from the pause menu. The game throws these errors:
Steps to Reproduce
Start weekend 1 and restart any song.
Crash logs
===================== Funkin Crash Report
Generated by: Friday Night Funkin' - v0.5.1 (develop : e66290c) PROTOTYPE Git hash: e66290c (CLEAN) System timestamp: 2024-10-16-08-52-18 Driver info: OpenGL Vendor=Mesa Version=4.3 (Compatibility Profile) Mesa 24.2.4-1 Renderer=virgl (Mesa Intel(R) UHD Graphics (JSL)) GLSL=4.30 Platform: Linux Render method: DRAW_TILES
=====================
HXCPP-Immix:
=====================
Flixel Current State: funkin.play.PlayState
=====================
Haxelibs:
=====================
Loaded mods: No mods loaded.
=====================
RangeError in funkin/vis/dsp/SpectralAnalyzer.hx#198 in funkin/audio/visualize/ABotVis.hx#98 in funkin/audio/visualize/ABotVis.hx#89 in flixel/group/FlxGroup.hx#180 in flixel/group/FlxSpriteGroup.hx#233 in funkin/play/stage/Stage.hx#811 in polymod/hscript/_internal/HScriptedClassMacro.hx#870 in /usr/local/haxe/std/cpp/_std/Reflect.hx#63 in polymod/hscript/_internal/PolymodScriptClass.hx#553 in polymod/hscript/_internal/HScriptedClassMacro.hx#837 in flixel/group/FlxGroup.hx#180 in flixel/FlxState.hx#109 in flixel/FlxSubState.hx#80 in funkin/play/PlayState.hx#778 in flixel/FlxGame.hx#882 in flixel/FlxGame.hx#567