Closed sayofthelor closed 2 months ago
By taking a look at this it seems that your display is not set to 120 fps https://github.com/FunkinDroidTeam/Funkin/blob/c4f4e2d1868d4f718b114df4a20a0c263d1fc2c4/source/Main.hx#L129
Closing as it seems to work as intended
Describe the bug
On a ProMotion iOS device, the game is artificially capped to 60 FPS, causing all animations and tweens to run at half speed, since it's expecting 120 FPS.
To Reproduce
Expected behavior
The game runs at or near 120 FPS
Desktop
Additional context
I'm not sure how this is intended to work, seeming as ProMotion seems to be relatively undocumented behaviour when it comes to Lime, but if needed I'm willing to help figure it out