I found a bug! I can code, but I can't/am to lazy to learn how to set this up in a Forge dev environment, so the best I can do is report it:
On this line, the server checks if the users has enough XP to unlock the next slot. However, it doesn't check if the cost is in levels or orbs, and therefore you need to HAVE a lot more XP then you actually need to use to buy a slot.
I found a bug! I can code, but I can't/am to lazy to learn how to set this up in a Forge dev environment, so the best I can do is report it:
On this line, the server checks if the users has enough XP to unlock the next slot. However, it doesn't check if the cost is in levels or orbs, and therefore you need to HAVE a lot more XP then you actually need to use to buy a slot.