Open Xandaros opened 9 years ago
It appears Ender IO might be overriding the scrolling method. I'll go check their code to see where the issues are potentially occurring but I make no guarantee I'll be able to solve it.
It is mostly fixed now, because reasons. I still can't scroll in the inventory, but it works in crafting tables and other inventories, which is the main issue.
By the way, is there a reason the additional rows option is limited to 6? I wanted to set it to 7 to be able to see all rows without scrolling, but it wouldn't let me...
The reason the row limit is set to 6 is because at the lowest resolution it is the maximum usable slots that can be on screen. If I wanted to add more it would need to be dynamically sized based on the size of the user's screen which wouldn't work well in some cases.
Oh well, I just compiled it with the limit raised. I can easily fit another 30 rows, so such a small limit doesn't make sense for me.
Personally, I think if people set it to something higher than what they can display, it is their own fault...
Well... you asked so here's a sneak peak: http://puu.sh/hZxEm/a02fbf58be.png
I have no idea why you'd ever need that much space let alone how you'd find enough items to fill it. That's about 4.5K slots on a 1080p resolution if you're wondering
We just installed Ender IO and now we can't scroll in the inventory with the mouse wheel anymore. Clicking the bar still works, but that is annoying.