Open mibby opened 7 years ago
Doing this would mean there would need to be a custom Orange-Magenta item; since this would either look like an orange or magenta dye in the inventory, I think it would make painting more laborious (you'd have to hover over and read each dye to see what shade it is).
I'll see if I can improve the feather and coal right-click, is there any particular time when painting that they do this more often?
It mainly comes down to when players need to shade/lighten large areas such as terrain. Instead of having to tediously right click every pixel, they hold it down and paint it darker/lighter. Just when you overlap the area twice in the same right click held instance, it changes the color again.
Such as mixing magenta and orange together to get the closest supported map dye color? Or alternatively, mixing a main dye color with a darkening/lightening agent so you have a lighter/darker dye color piece? As holding right click to dye some pixels lighter / darker with the feather/coal tools has a chance to run over the area twice, darkening or lightening a pixel twice when you may only want a single shade change.