Closed Beyley closed 2 years ago
3.2 is guarenteed to have geometry shaders, while 3.0 requires an extension, so to better hardware support, 3.0 now uses its own method for drawing lines, while the rest of the codebase remains the same
öwo úv
3.2 is guarenteed to have geometry shaders, while 3.0 requires an extension, so to better hardware support, 3.0 now uses its own method for drawing lines, while the rest of the codebase remains the same