Furball-Engine / Furball.Vixie

A Multi API Renderer specifically designed to be integrated into Furball, aswell as providing good Hardware support
GNU General Public License v2.0
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OpenGL 2.0 backend #3

Closed Beyley closed 2 years ago

Eeveelution commented 2 years ago

i assume this is ready to merge?

Beyley commented 2 years ago

Ive found a bug with our RenderTarget implementation in all GL backends, tracking it down rn

Eeveelution commented 2 years ago

If you're curious as to what API calls exist in 2.0 with the GL_EXT_framebuffer_object extension, I uploaded the automatically generated GLAD header here: https://eevee-sylveon.s-ul.eu/cAbZOvEo You can generate those yourself here: https://glad.dav1d.de/ they generate headers and loaders for various OpenGL versions according to the OpenGL specs, while they may be for C/C++, it's still good to have some sort of overview of what exists and what doesn't when looking into the glad.h header file located in include/glad/glad.h

Eeveelution commented 2 years ago

Conslusion: Silk.NET does overloads!