Closed Beyley closed 2 years ago
Untested in Furball, but passes all tests on my desktop
nvm i found a weird bug when changing screens, seems im not properly binding resources
and on my laptop its broken :^(
Alright i got it all working on my laptop and desktop, @Eeveelution could you test the D3D11 backend?
When I get home I'll try
TODO: don't
aside from that on Veldrid Direct3D11 all the Test Screens work fine
Also move the ImGui shaders to the ShaderCode directory, makes more sense for it to be there
TODO: don't
ha oops forgot i did that, as a single white pixel was a little hard to test with
Also move the ImGui shaders to the ShaderCode directory, makes more sense for it to be there
aight
Currently blocked on ImGui input and Veldrid init, as that seems to be still brokenboth have been fixed