Closed Eeveelution closed 2 years ago
Builds off the .NET Standard 2.0 branch, Ports Direct3D11 to Vortice from SharpDX reason being the API is much closer to actual Direct3D11, making porting existing Direct3D11 code easier.
LETS FUCKING GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Builds off the .NET Standard 2.0 branch, Ports Direct3D11 to Vortice from SharpDX reason being the API is much closer to actual Direct3D11, making porting existing Direct3D11 code easier.