HurkaLumo is a game that will resemble OpenTTD but it'll be more story driven, helping out communities, managing the railroad aaand have day and night aaand
Core enters "run" function when it boots up aand for now that has worked ok.
Now I need to enable the whole game engine to restart, and restart fresh, restart with a specific map loaded, etc... all this requires me to restart core.
[x] Core needs some kind of lifecycle structure
[x] Create Classes used when returning from lifecycle() and run() so we know what happened
Core enters "run" function when it boots up aand for now that has worked ok. Now I need to enable the whole game engine to restart, and restart fresh, restart with a specific map loaded, etc... all this requires me to restart core.
Toolbar functionalities: