Closed Newsandbuy closed 1 year ago
Hi there @Newsandbuy and thank you for reporting this, there has been some strange things happening lately. If at all possible, are you able to send me your save file? That way I can load up your save which should aid me in finding the error 🙂👍
sure, ziped it up since GitHub doesnt support .es3
sure, ziped it up since GitHub doesnt support .es3
Great thank you very much for that :)
I have just released the v0.33.2 Hot Fix which should hopefully solve this issue, I wasn't able to Replicate the issue though I did find some questionable parts within the Script that produced the error you had posted so fingers crossed it shouldn't happen any longer :)
Describe the bug
After some time playing the auto and manual save get stuck at 11% "Saving: Partially Disassembled Objects", this can happen after 5 minutes or 2 hours. Forcing you to Alt F4 and lose everything up to your last save. I havent found a specific way to reproduce it, it seems to happen at random, i got it after fully disassembling things, partially, refining gold etc.
Reproduction Steps
Expected behaviour
Game Saves and you can continue to play.
Screenshot(s)/Video(s)
No response
Console output
NullReferenceException referenceManager.determineIdObjects () (at <5065b330e68e4b8ca3479a1d09044693>:0) saveLoadManager+d__24.MoveNext () (at <5065b330e68e4b8ca3479a1d09044693>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0)
Player Logs
No response