Open cadebrown opened 6 years ago
I had the same issue, and I fixed it by installing libui.
# Clone the https://github.com/andlabs/libui repo and cd into it.
$ mkdir build
$ cd build
$ cmake .. -DBUILD_SHARED_LIBS=OFF
$ make
$ sudo cp -a ./out/. /usr/local/lib/
Fixed the issue, check out my makefile I made to solve this : https://github.com/Iainmon/macOS-crystal-packaging/blob/master/Makefile
Hello,
I see the note in the readme which advises to add
-L$(pwd)
as a linker flag to avoid this error, but I am still getting it. (I'm on macos)My project structure is essentially:
When I try to do a
crystal build
, it reports no errors, and generates an executable./TESTAPP
, but hen I try to run it I get the "library not loaded" errorHere's the first of the output of
otool -L ./TESTAPP
:This problem may have something to do with my installation set up, because I have installed libui through homebrew, and my path is non standard. However, I have LD_LIBRARY_PATH and DYLD_LIBRARY_PATH set up to handle this, and it works with other libraries, but I could have missed something common.
I can get the program to run fine by running the command:
install_name_tool -change "@rpath/libui.A.dylib" "/Users/cadebrown/programs/homebrew/lib/libui.dylib" ./TESTAPP
Which manually changes it to the explicit value of the dynamic library. But, I have to do this on each
crystal build
and I'd rather not have a Makefile to automate this and just use crystal's system directly.Any help would be much appreciated!