Fuzss / visualworkbench

Items stay inside of crafting tables and are also rendered on top. It's really fancy!
https://www.curseforge.com/minecraft/mc-mods/visual-workbench
Mozilla Public License 2.0
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[Bug] [1.21] Visual Work Bench is not working. #65

Open Periam opened 1 month ago

Periam commented 1 month ago

Mod Loader (Required)

NeoForge

Minecraft Version(s) (Required)

1.21.1

Mod Version(s) (Required)

visualworkbench-v21.0.1-1.21-Neoforge

Other Mods Involved (Required)

Yes

Notes (Required)

When playing the game with a homemade modpacck, after creating the Workbench, I can not used to craft, the visual workbench is not opening to place items.

10:30:19.087 game at TRANSFORMER/minecraft@1.21/net.minecraft.server.MinecraftServer.pollTask(MinecraftServer.java:849) ~[client-1.21-20240613.152323-srg.jar%23439!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:A} 10:30:19.087 game at TRANSFORMER/minecraft@1.21/net.minecraft.util.thread.BlockableEventLoop.runAllTasks(BlockableEventLoop.java:111) ~[client-1.21-20240613.152323-srg.jar%23439!/:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:perf.fix_loop_spin_waiting.BlockableEventLoopMixin from mod modernfix,pl:mixin:A} 10:30:19.087 game at TRANSFORMER/minecraft@1.21/net.minecraft.server.MinecraftServer.waitUntilNextTick(MinecraftServer.java:825) ~[client-1.21-20240613.152323-srg.jar%23439!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:A} 10:30:19.087 game at TRANSFORMER/minecraft@1.21/net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:712) ~[client-1.21-20240613.152323-srg.jar%23439!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:A} 10:30:19.087 game at TRANSFORMER/minecraft@1.21/net.minecraft.server.MinecraftServer.lambda$spin$2(MinecraftServer.java:267) ~[client-1.21-20240613.152323-srg.jar%23439!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:A} 10:30:19.087 game at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] {re:mixin}

latest.log (Required)

https://pastebin.com/V3DwzY9n

Periam commented 1 month ago

I found that there is an incompatibility with FastworkBench (fastworkbench-1.21-9.1.1) and dependencies The error was reduced to the both mods installed in the same instance

Attached new logs https://pastebin.com/h9aXFbQs

Fuzss commented 1 month ago

Does this version work for you?

https://cdn.discordapp.com/attachments/917550806922846299/1265274540930633809/VisualWorkbench-v21.0.2.944-1.21-NeoForge.jar?ex=66a0ea3e&is=669f98be&hm=0e846b642497dbdf9c11a424b641b0a21d3b72dec498b312a25b2dcb0631f265&

Periam commented 1 month ago

With the version provided now I can access the workbench and built, but I believe there is still an issue since i pick up the tool in this case and the visual version is still there. image

Zelioth commented 1 month ago

I can also confirm the on version 21.0.1 NeoForge visual work bench changes the crafting tables from the mod they were originally to "Visual Workbench" as the mod its coming from. It also makes crafting tables unable to be accessed and crafted in.

Fuzss commented 4 weeks ago

@Zelioth This is how the mod works.

Fuzss commented 4 weeks ago

@Periam The new version is now publicly released. No clue why the visual glitch happens, but at least there is no more crash which is the most important part.

Zelioth commented 4 weeks ago

@Zelioth This is how the mod works.

I assume you mean the renaming workbenches. That is fine but the not being able to access isn't so much haha.

Periam commented 4 weeks ago

@Fuzss, thanks now the workbench can be accessed and can be used. There is still the issue of the visual glitch but the main part works

Zelioth commented 3 weeks ago

@Periam The new version is now publicly released. No clue why the visual glitch happens, but at least there is no more crash which is the most important part.

Could you please upload the version to 1.21.1. The mod works on that version for NeoForge but doesn't seem to be listed as a supported mod