FyroxEngine / Fyrox

3D and 2D game engine written in Rust
https://fyrox.rs
MIT License
7.61k stars 340 forks source link

[editor][bug] When editor started from console of vs code, editor works very slow and project runs very slow #424

Closed stalker57241 closed 1 year ago

stalker57241 commented 1 year ago

When I'm first time heard about this project and successfully created first project, I'm used console of vs code for starting editor. Unfortunately, output to console of vscode is very slow.

I'm found if use

start cargo run --package editor --release

It started in moments.

What about changing editor and executor(I think problem will be same) startup for fixing this problem?

mrDIMAS commented 1 year ago

I'm confused, what are you trying to do? If you need performant editor, then of course, you should build the editor in release mode. The same rule applies to your game (executor).

stalker57241 commented 1 year ago

...First launch and not installed dependencies. How I can forget about this?! Sorry for distracting you