FyroxEngine / Fyrox

3D and 2D game engine written in Rust
https://fyrox.rs
MIT License
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Allow scene nodes to have multiple scripts #444

Closed mrDIMAS closed 5 months ago

mrDIMAS commented 1 year ago

Current approach ("one node - one script") is quite restrictive and does not allow to build complex behaviors easily without changing the code. An ability to have multiple scripts per node would be nicer, this way a desired behaviour of a scene node could be achived by combining multiple scripts.

mrDIMAS commented 5 months ago

This was done by @dasimonde in #610 . Closing the issue.