This PR fixes annoying problem, that prevents you from moving/scaling/rotating root node of your scene. This happens because editor's camera was also attached to the root node. In this change, actual scene content is attached to a special root node when editing the scene and editor's camera is attached to "fake" scene root.
This PR fixes annoying problem, that prevents you from moving/scaling/rotating root node of your scene. This happens because editor's camera was also attached to the root node. In this change, actual scene content is attached to a special root node when editing the scene and editor's camera is attached to "fake" scene root.