issues
search
FyroxEngine
/
Fyrox
3D and 2D game engine written in Rust
https://fyrox.rs
MIT License
7.69k
stars
348
forks
source link
Graphics fixes
#542
Closed
mrDIMAS
closed
12 months ago
mrDIMAS
commented
12 months ago
Fixes TBN - binormal vector was facing opposite direction
Fixes parallax mapping - normal vector was used incorrectly, because all calculations performed in TBN space, but normal vector was in world space.
Improved parallax mapping by adding parallax scaling and parallax center. Parallax center is used for height maps that has baseline other than zero
Fixes #71
Fixes #71