Closed ghost closed 4 months ago
Issue: The corner of a triangle from a standard mixamo model doesn't import correctly.
How to reproduce: using fyrox https://github.com/FyroxEngine/Fyrox?branch=master#beb94b817bc073b52342ee666246f073c9254d56 import https://www.mixamo.com/#/?page=1&query=arissa&type=Character
I inspected the model in blender as a sanity check and there wasn't anything peculiar with the UV or vertices.
Hi, the issue should be fixed. Could you please confirm?
Yes! It was fixed after cargo update.
Issue: The corner of a triangle from a standard mixamo model doesn't import correctly.
How to reproduce: using fyrox https://github.com/FyroxEngine/Fyrox?branch=master#beb94b817bc073b52342ee666246f073c9254d56 import https://www.mixamo.com/#/?page=1&query=arissa&type=Character
I inspected the model in blender as a sanity check and there wasn't anything peculiar with the UV or vertices.