FyroxEngine / Fyrox

3D and 2D game engine written in Rust
https://fyrox.rs
MIT License
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Mixamo mesh import issue #608

Closed ghost closed 4 months ago

ghost commented 4 months ago

Issue: The corner of a triangle from a standard mixamo model doesn't import correctly.

Screenshot 2024-02-16 at 10 25 54 AM

How to reproduce: using fyrox https://github.com/FyroxEngine/Fyrox?branch=master#beb94b817bc073b52342ee666246f073c9254d56 import https://www.mixamo.com/#/?page=1&query=arissa&type=Character

I inspected the model in blender as a sanity check and there wasn't anything peculiar with the UV or vertices.

mrDIMAS commented 4 months ago

Hi, the issue should be fixed. Could you please confirm?

ghost commented 4 months ago

Yes! It was fixed after cargo update.