Closed realroot2185 closed 3 months ago
That's because this tutorial is a bit outdated. Use Material
field instead and assign diffuseTexture
property in it.
If I click diffuseTexture
nothing happens.
Right click triggers Show in Asset Browser
and nothing happens if I click that.
Drag a texture from the Asset Browser on diffuseTexture field and it will be assigned.
When I drag it it displays the image far from the pointer. Should I open an issue about that?
That's intended behaviour.
So happy I searched issues first, this has been driving me crazy but I can finally continue on with the tutorial!
I'm planning to release 0.34 soon (maybe in a week or so) and I'll also update the tutorials (and the book in general) for it. Sorry for the inconvenience.
https://fyrox-book.github.io/tutorials/platformer/editor_step2.png
I do not have the
Texture
field. I see this error:[ERROR]: Failed to create GPU texture from Embedded texture. Reason: InvalidTextureData { expected_data_size: 7531544, actual_data_size: 0 }
System: