FyroxEngine / Fyrox

3D and 2D game engine written in Rust
https://fyrox.rs
MIT License
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Add gizmos for shape editing for collider shapes #654

Closed mrDIMAS closed 1 week ago

mrDIMAS commented 2 weeks ago

At this point, collider shapes can be edited only via Inspector and this could be quite time consuming. Having a gizmo that allows editing shapes directly in the scene preview would significantly speed things up.

mrDIMAS commented 1 week ago

This is done, now a new interaction mode button (with triangle icon) appears on the toolbar when selecting a collider and by activating this mode you can edit collider shape by dragging respective handles.