G4me4u / g4mespeed

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[BUG] Item stuttering #7

Closed Wikinger8 closed 1 month ago

Wikinger8 commented 1 year ago

https://github.com/G4me4u/g4mespeed/assets/85295145/01e8a1e5-0af3-4807-a896-33aece4d3d05

When I use a shader and have "Fixed movement speed" activated, my items start to stutter in my hands.

G4me4u commented 1 year ago

Hey! Thanks for reaching out.

Is this using default 20 tps? Because fixed movement should automatically deactivate if that is the case. It is also possible that you have the Block Event Separator mod installed, which always activates fixed movement (even at default tps).

It's a bit tricky to fix this issue, since the shader uses the global delta time. But I can take a look at it.

Wikinger8 commented 1 year ago

Yeah I also had Block Event Separator installed and I used the default 20 tps. I think I used the Sildur's Vibrant shader with the Iris fabric mod.

G4me4u commented 1 month ago

Unfortunately, unless solved by the shader owner/Iris, this is not possible to solve here.

They are using the incorrect time delta, as I mentioned, which is what I (must) modify. They do not comply with vanilla behavior in this case.