GAME-2332 / project1

GAME-2332 Project Development 1: First project
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Main UI #29

Open aeonic-dev opened 2 years ago

aeonic-dev commented 2 years ago

Title screen user interface and inventory

Set up

Inventory

Item Info

Save

Options

Main UI

- [ ] Script for battery life unused

Credits

New Game

!!NEEDS ART!!!

Debug: For dialogue boxes there can only be one of, make sure to block raycasts or have a singleton check as needed Find all references in the inspector (not necessary since they are found in script, but may save time in build/load)

awetos commented 2 years ago

Working on the UI was wondering if artists / designers have preferences or ideas for

Image

I will work on the inventory UI next. I was wondering if artists have an idea of what they'd like it to look like? (example the backpack idea)

aeonic-dev commented 2 years ago

@BecBrock @HschwandtHCC

awetos commented 2 years ago

Image

I did a mockup for what the inventory UI could look like. The top option is if the inventory UI is on the same screen as when playing, the bottom option is if the inventory is on a separate scene or an overlay when paused so that the mouse can go over the items and click them. Each has its pros and cons and I'd like to know what you guys are thinking would fit well for this game.

aeonic-dev commented 2 years ago

My thought was, since we generally won't have interactions that require actually holding an item (as far as I know) it makes sense to only display the inventory when it's explicitly opened. That said we can do either if y'all have ideas that would require the hotbar.

Both designs look great!

Edit: didn't see the later discussion over on Discord; something between the second idea here and the backpack design seems perfect.

BecBrock commented 2 years ago

Sorry for being late on the replies! Taylor had the backpack idea, which I liked. We could basically use the second idea with a backpack graphic in the background. I like the idea of an enlarged view since we'll be spending time modeling the items. I'll get Taylor working on the backpack tomorrow so that the UI can be completed ASAP.

BecBrock commented 2 years ago

Update: Adicus is going to make the UI/menu art.

awetos commented 2 years ago

Sounds good! I will work on the backpack idea

awetos commented 2 years ago

As posted on the discord, was wondering if you guys have input on how to do the save game layout

Image

awetos commented 2 years ago

TODO:

Save Item system Options

awetos commented 2 years ago

https://user-images.githubusercontent.com/78708899/190026924-e1662533-0a4c-428d-bbde-43e93c75ff62.mp4

https://user-images.githubusercontent.com/78708899/190026938-95c9aca6-b2b8-42fb-abbd-b7475bbb0ff3.mp4

https://user-images.githubusercontent.com/78708899/190026951-d274ece4-8dc6-4edc-be30-155ccb44b25d.mp4

awetos commented 2 years ago

OPTIONS MENU:

Be able to hit Escape and bring up the options menu during gameplay. You can edit the keys again, save and quit

awetos commented 2 years ago

If the player clicks new game, and there is no empty save slot, do not let them click a game, tell them to delete a slot first.