For the directory, please use the following examples below to create your levels.
Assets(rootfolder)/Levels/SpicySubject/
Assets(rootfolder)/Levels/AccesstoryStore/
Assets(rootfolder)/Levels/Arcade
Assets(rootfolder)/Levels/ClothingStore
Inside these folders, you will save your scene name as [SceneName]. First letter of each word is capitalized. In your folder, there will be another folder with the same name, where you will place your baked light maps. In your hierarchy, create an empty object list:
Props
Level
Greyboxes
Lighting
Props will contain all of your prefabs, AND ONLY prefabs. Level contains your scene geometry or 3D meshes that make up walls, floor, and other. Lighting includes light sources. Greyboxes is a temporary folder that can be disabled.
Greybox the hallway.
For the directory, please use the following examples below to create your levels. Assets(rootfolder)/Levels/SpicySubject/ Assets(rootfolder)/Levels/AccesstoryStore/ Assets(rootfolder)/Levels/Arcade Assets(rootfolder)/Levels/ClothingStore
Inside these folders, you will save your scene name as [SceneName]. First letter of each word is capitalized. In your folder, there will be another folder with the same name, where you will place your baked light maps. In your hierarchy, create an empty object list:
Props will contain all of your prefabs, AND ONLY prefabs. Level contains your scene geometry or 3D meshes that make up walls, floor, and other. Lighting includes light sources. Greyboxes is a temporary folder that can be disabled.