Open 0x17 opened 3 months ago
There are no plans for a GAMS/GDX Rust API yet, but it might be something we should look into as Rust is gaining traction. Right now I would assume the easiest way to read/write GDX files from Rust is either the C++ OOP API or the low-level C interface (e.g. via gdxcc.h).
Was asked by https://github.com/areleu here https://github.com/GAMS-dev/gamspy/issues/2