Closed StarFluxGames closed 4 months ago
I could add this very simply, but it would work only until restart. Would that be enough for you? Otherwise persistent data about placed blocks is something we plan on doing for many things, but that'll take some time
I could add this very simply, but it would work only until restart. Would that be enough for you? Otherwise persistent data about placed blocks is something we plan on doing for many things, but that'll take some time
In my particular case, I've built a sub-plugin for a workaround, although persistent data would be the ideal solution.
My temporary fix for this is disabling the event AE registers which is actually adding the natural tags
I am glad you've found a workaround. We'll be adding this at some point in future for sure, although might take a bit
Describe the bug
Suggesting an additional condition to block-related enchantments called
%is natural%
, whenTRUE
the target block(s) have been naturally generated, and aren't placed by the player.Reasoning behind this is an issue I encountered with the
Multiplication
default enchantment not working against ore blocks which have been placed by the player. Informed this is in an attempt to avoid duplication issues where players can buy/sell ore blocks. With my particular case (I'm assuming others may have a similar case) I don't have this concern as my server is a small and privately hosted, and we don't have any form of buy/sell(ing) ore blocks completely disregarding the original issue.How to reproduce
N/A
Screenshots / Videos
No response
"/ae plinfo" link
https://paste.md-5.net/rimiqayaqe
Server Log
No response