Open dinobossytnew opened 11 months ago
This would provide full support for Bedrock, and no one could complain anymore.
First off, what are you on about us copying? EcoEnchants was a copy of AE, we were the first to add createable enchantments, he copied effects triggers etc.
Custom items plugins with same exact features as "executable items" were created way beyond his plugin, after us releasing our plugin he copied our description 1:1 even copy pasted the text from our description. Stop being a fanboy of someone and appreciate innovation and change in plugins, no matter who it is from.
We're updating already behind the scenes to use it. This however would not add bedrock support, since custom skins are not supported on bedrock. ArmorStands were never the issue for bedrock.
Ok perfect if they are working to make it work with display.
I don't care if you copy or not I am just a spectator and I will never say anything if I am not 100% sure of what I say because I don't trust anyone ever :)
thanks for work <3
Describe the feature
https://minecraft.fandom.com/wiki/Display#:~:text=Display%20entities%20are%20entities%20useful,summon%20or%20%2Fexecute%20summon%20command.
In the new version of Minecraft 1.20.x, they added the entity display, and this is the best improvement in Minecraft. Now, we no longer need armor stands that consume -1 TPS or, even worse, get bugged and damage performance. This new entity feature is the best thing that exists. ModelEngine uses this technology and adds scales. You could create a small or giant pet with scales of different sizes. The possibilities are vast. It's also worth noting that the designs and optimization will be pleasing. Checks will be easier when coding the plugin, and you won't have as many optimization problems anymore.
This function requires a lot of work, but it depends on whether you want the challenge of improving or continue being the one who copies from EXECUTABLEITEMS, ECOITEMS, CUSTOMITEMS...