This is the first iteration of the sprite asset NOT concept art
Canvas Size must be 800x800px
NUMBER OF PEOPLE ON TASK
Maximum: one person
Lore:
rings bell and hears the whispers of the souls corrupted by the Malisense in response
Design Notes:
Allows you to track moving enemies even if they are in a different room/behind walls (2 separate options)
1) Pop-up radar that has dots indicating enemy locations/their movement pattern
2) Markers on the edge of the screen like quest markers in an MMO. Also just arrows pointing towards tracked monsters with the size of arrow representing distance (large for close and small for on the edge)
Could be a pulse that does that for just a second
Maybe alerts sound beasts? (could be used for baiting them)
Important Information:
NUMBER OF PEOPLE ON TASK
Lore:
Design Notes:
Allows you to track moving enemies even if they are in a different room/behind walls (2 separate options) 1) Pop-up radar that has dots indicating enemy locations/their movement pattern 2) Markers on the edge of the screen like quest markers in an MMO. Also just arrows pointing towards tracked monsters with the size of arrow representing distance (large for close and small for on the edge)
Could be a pulse that does that for just a second
Maybe alerts sound beasts? (could be used for baiting them)
Medium-long cooldown?
Your Tasks:
Create one sprite asset for the Whispering Bell.
Submission:
Put it in the drive fools here
Deadline:
February 23th
Reference Docs