Based on this reference sheet for the player, create an storyboard walk cycle and a storyboard death animation for the player (for now! we should ask what other animations would be needed for the player from the design department)
NUMBER OF PEOPLE ON TASK
Minimum: one person
Maximum: two people
HOW YOUR STORYBOARD SHOULD LOOK LIKE:
Very rough, but gets the idea across!
Showing how every important part of the sprite should move, but don't get bogged down on making it look detailed.
PLEASE READ - FOR RIGGING PURPOSES:
Please take notes on what's being "deformed" and what is not in the animation
Wuzzat even mean? Basically, on a separate png or seperate layer of your animation, please highlight:
what parts are more flexible and flow- y (example: scarves, parts of clothing, tails or appendages on a monster, etc)
what parts are more rigid (limbs and joints of a human, weapons, etc).
This is so that folks who will be rigging will know how to put the bones + vertices into the sprite. Communication baeby!
Submission:
When submitting, please export as a viewable GIF or mp4!
Put it in the drive fools here
Your Task + IMPORTANT INFORMATION! :
NUMBER OF PEOPLE ON TASK
HOW YOUR STORYBOARD SHOULD LOOK LIKE:
PLEASE READ - FOR RIGGING PURPOSES:
Submission:
Deadline:
February 23th
Reference Docs