Closed skysfalling closed 1 year ago
branch: final_StevenTimer I added a clock which starts at a start and end time given by the player. The speed of the passage of time will change depending on the totalTime given at the start. Time on the clock will continue until it reaches the hard cap hour and minute given by the player. The clock can also update every X minute specified by the player in updateClockEveryMinute. This clock shows up in the phone cutscenes and the tacomaking scene's clock. They both use the clockTimer script in tacomaking.
Merged into master!
Art has made a new truck frame that includes a clock on the side that needs a display!
Write a function that updates a text object to a 12:00 format digital clock time.