Describe the bug
When executing the solution for Lesson 7 - Practice 2, the turtle seems to jump to the wrong coordinates and then executes unexpected drawing that in the end is recognized as successful by the Practice environment.
To Reproduce
Steps to reproduce the bug:
Go to Lesson 7, Practice 2 (Draw squares at different positions)
Enter the following code in the editor:
func run(): position.x = 100; position.y = 100; draw_rectangle(100, 100); jump(200, 0); draw_rectangle(100, 100); jump(200, 0); draw_rectangle(100, 100);
Press "Run"
Observe the turtle drawing (also see attached video)
Expected behavior
Well, maybe my usage of "jump" is wrong or unexpected in this exercise, but I wouldn't have expected the outcome or the fact it was successful.
Describe the bug When executing the solution for Lesson 7 - Practice 2, the turtle seems to jump to the wrong coordinates and then executes unexpected drawing that in the end is recognized as successful by the Practice environment.
To Reproduce Steps to reproduce the bug:
func run(): position.x = 100; position.y = 100; draw_rectangle(100, 100); jump(200, 0); draw_rectangle(100, 100); jump(200, 0); draw_rectangle(100, 100);
Expected behavior Well, maybe my usage of "jump" is wrong or unexpected in this exercise, but I wouldn't have expected the outcome or the fact it was successful.
Video https://github.com/GDQuest/learn-gdscript/assets/10331510/be44a6b4-19ad-4f28-93f0-1b7ea6ed5cb1
Logs Not sure if you need them, but I guess they can't hurt. gdquest-1714824612473.log
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