Open GDcheeriosYT opened 4 months ago
this one might be tricky because the Handle() method in the StatusEffect class is abstract and doesn't have a unified way of checking things.
Handle()
StatusEffect
I could make a general Damage method for status effect to add score and such.
Damage
this one might be tricky because the
Handle()
method in theStatusEffect
class is abstract and doesn't have a unified way of checking things.