An example of inventory and shop all in one with persistent data storage
You can get items by clicking it or buying items in the shop.
To use an item just right click
To delete an item and all its quantity just drag the item to trashcan
Checklist
[x] My game has a proper name in the game properties.
[x] My game package name behind with com.example..
[x] My game has all events unfolded.
[x] I've added myself as the author in the game properties.
[x] I've included a file called "README.md" with a description in proper English, explaining what this example is doing.
[x] I confirm that this game and all of its resources can be integrated to this GitHub repository, distributed and MIT licensed.
An example of inventory and shop all in one with persistent data storage
You can get items by clicking it or buying items in the shop. To use an item just right click To delete an item and all its quantity just drag the item to trashcan
Checklist
com.example.
.Game folder
Here the entire repo: https://github.com/UlisesFreitas/Inventoralia-gdevelop-5-template/tree/1.0.0 Here released project: https://github.com/UlisesFreitas/Inventoralia-gdevelop-5-template/releases/tag/1.0.0 Here the HTML exported: https://github.com/UlisesFreitas/Inventoralia-gdevelop-5-template/blob/main/inventoralia-HTML-1.0.0.zip
Assets are inside the GitHub project called screenshot-1 https://github.com/UlisesFreitas/Inventoralia-gdevelop-5-template/blob/1.0.0/screenshot-1.jpg screenshot-2 https://github.com/UlisesFreitas/Inventoralia-gdevelop-5-template/blob/1.0.0/screenshot-2.jpg screenshot-3 https://github.com/UlisesFreitas/Inventoralia-gdevelop-5-template/blob/1.0.0/screenshot-3.jpg
For thumbnail: https://github.com/UlisesFreitas/Inventoralia-gdevelop-5-template/blob/main/icon-512.png