GDevelopApp / GDevelop-extensions

Repository of behaviors, actions, conditions and expressions to be used in GDevelop for creating games
https://gdevelop.io
MIT License
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DynamicDialog #638

Closed ajotanc closed 2 years ago

ajotanc commented 2 years ago

Description

With this extension it is possible to create a dynamic dialogue or story without the need to use Yarn.

All features:

How to use the extension

Add one Text with tween behavior, Panel Sprite (9-Patch), if it's dialogue, one Sprites with all frames (profiles) for characters and animation names equivalent. So:

If it's dialog:

If it's story:

Checklist

What tier of review do you aim for your extension?

Reviewed

Example file

DynamicDialogExample.zip

Extension file

DynamicDialog.zip

github-actions[bot] commented 2 years ago

πŸ‘‹ Thanks for your submission! Unfortunately, all submitted extensions have to meet some minimal quality standard - the extension best practices - and our system has found that your extension does not fully comply πŸ˜”. You can find all of those rules on the GDevelop wiki.

The following issues have been found by the system concerning the respect of those best practices by your extension:

  ⟢ ❌ [JavaScript disallowed properties]: Found disallowed properties in extension 'DynamicDialog':
{
  allowedProperties: [
    'makeUuid',           'rgbToHex',
    'rgbOrHexToRGBColor', 'rgbToHexNumber',
    'hexNumberToRGB',     'hexToRGBColor',
    'copyArray',          'staticArray',
    'staticArray2',       'staticObject',
    'toDegrees',          'toRad',
    'random',             'randomFloat',
    'randomFloatInRange', 'randomInRange',
    'randomWithStep',     'evtTools',
    'Variable',           'RuntimeObject',
    'Logger'
  ],
  disallowedProperty: 'PanelSpriteRuntimeObject',
  objectName: 'gdjs'
}
{
  allowedProperties: [
    'makeUuid',           'rgbToHex',
    'rgbOrHexToRGBColor', 'rgbToHexNumber',
    'hexNumberToRGB',     'hexToRGBColor',
    'copyArray',          'staticArray',
    'staticArray2',       'staticObject',
    'toDegrees',          'toRad',
    'random',             'randomFloat',
    'randomFloatInRange', 'randomInRange',
    'randomWithStep',     'evtTools',
    'Variable',           'RuntimeObject',
    'Logger'
  ],
  disallowedProperty: 'TextRuntimeObject',
  objectName: 'gdjs'
}
{
  allowedProperties: [
    'makeUuid',           'rgbToHex',
    'rgbOrHexToRGBColor', 'rgbToHexNumber',
    'hexNumberToRGB',     'hexToRGBColor',
    'copyArray',          'staticArray',
    'staticArray2',       'staticObject',
    'toDegrees',          'toRad',
    'random',             'randomFloat',
    'randomFloatInRange', 'randomInRange',
    'randomWithStep',     'evtTools',
    'Variable',           'RuntimeObject',
    'Logger'
  ],
  disallowedProperty: 'TweenRuntimeBehavior',
  objectName: 'gdjs'
}
{
  allowedProperties: [
    'getVariables',
    'getLayer',
    'getGame',
    'getBackgroundColor',
    'getName',
    'createObject',
    'createObjectsFrom',
    'setBackgroundColor',
    'sceneJustResumed',
    'requestChange',
    'hasLayer',
    'enableDebugDraw'
  ],
  disallowedProperty: 'addObject',
  objectName: 'runtimeScene'
}
{
  allowedProperties: [
    'getVariables',
    'getLayer',
    'getGame',
    'getBackgroundColor',
    'getName',
    'createObject',
    'createObjectsFrom',
    'setBackgroundColor',
    'sceneJustResumed',
    'requestChange',
    'hasLayer',
    'enableDebugDraw'
  ],
  disallowedProperty: 'getObjects',
  objectName: 'runtimeScene'

Please update your original submission post with a new zip file containing your extensions updated to follow those guidelines πŸ™

github-actions[bot] commented 2 years ago

πŸ‘‹ Thanks for your submission! Unfortunately, all submitted extensions have to meet some minimal quality standard - the extension best practices - and our system has found that your extension does not fully comply πŸ˜”. You can find all of those rules on the GDevelop wiki.

The following issues have been found by the system concerning the respect of those best practices by your extension:

  ⟢ ❌ [JavaScript disallowed properties]: Found disallowed properties in extension 'DynamicDialog':
{
  allowedProperties: [
    'makeUuid',           'rgbToHex',
    'rgbOrHexToRGBColor', 'rgbToHexNumber',
    'hexNumberToRGB',     'hexToRGBColor',
    'copyArray',          'staticArray',
    'staticArray2',       'staticObject',
    'toDegrees',          'toRad',
    'random',             'randomFloat',
    'randomFloatInRange', 'randomInRange',
    'randomWithStep',     'evtTools',
    'Variable',           'RuntimeObject',
    'Logger'
  ],
  disallowedProperty: 'PanelSpriteRuntimeObject',
  objectName: 'gdjs'
}
{
  allowedProperties: [
    'makeUuid',           'rgbToHex',
    'rgbOrHexToRGBColor', 'rgbToHexNumber',
    'hexNumberToRGB',     'hexToRGBColor',
    'copyArray',          'staticArray',
    'staticArray2',       'staticObject',
    'toDegrees',          'toRad',
    'random',             'randomFloat',
    'randomFloatInRange', 'randomInRange',
    'randomWithStep',     'evtTools',
    'Variable',           'RuntimeObject',
    'Logger'
  ],
  disallowedProperty: 'TextRuntimeObject',
  objectName: 'gdjs'
}
{
  allowedProperties: [
    'makeUuid',           'rgbToHex',
    'rgbOrHexToRGBColor', 'rgbToHexNumber',
    'hexNumberToRGB',     'hexToRGBColor',
    'copyArray',          'staticArray',
    'staticArray2',       'staticObject',
    'toDegrees',          'toRad',
    'random',             'randomFloat',
    'randomFloatInRange', 'randomInRange',
    'randomWithStep',     'evtTools',
    'Variable',           'RuntimeObject',
    'Logger'
  ],
  disallowedProperty: 'TweenRuntimeBehavior',
  objectName: 'gdjs'
}
{
  allowedProperties: [
    'getVariables',
    'getLayer',
    'getGame',
    'getBackgroundColor',
    'getName',
    'createObject',
    'createObjectsFrom',
    'setBackgroundColor',
    'sceneJustResumed',
    'requestChange',
    'hasLayer',
    'enableDebugDraw'
  ],
  disallowedProperty: 'addObject',
  objectName: 'runtimeScene'
}
{
  allowedProperties: [
    'getVariables',
    'getLayer',
    'getGame',
    'getBackgroundColor',
    'getName',
    'createObject',
    'createObjectsFrom',
    'setBackgroundColor',
    'sceneJustResumed',
    'requestChange',
    'hasLayer',
    'enableDebugDraw'
  ],
  disallowedProperty: 'getObjects',
  objectName: 'runtimeScene'

Please update your original submission post with a new zip file containing your extensions updated to follow those guidelines πŸ™

github-actions[bot] commented 2 years ago

πŸ‘‹ Thanks for your submission! Unfortunately, all submitted extensions have to meet some minimal quality standard - the extension best practices - and our system has found that your extension does not fully comply πŸ˜”. You can find all of those rules on the GDevelop wiki.

The following issues have been found by the system concerning the respect of those best practices by your extension:

  ⟢ ❌ [JavaScript disallowed properties]: Found disallowed properties in extension 'DynamicDialog':
{
  allowedProperties: [
    'makeUuid',           'rgbToHex',
    'rgbOrHexToRGBColor', 'rgbToHexNumber',
    'hexNumberToRGB',     'hexToRGBColor',
    'copyArray',          'staticArray',
    'staticArray2',       'staticObject',
    'toDegrees',          'toRad',
    'random',             'randomFloat',
    'randomFloatInRange', 'randomInRange',
    'randomWithStep',     'evtTools',
    'Variable',           'RuntimeObject',
    'Logger'
  ],
  disallowedProperty: 'PanelSpriteRuntimeObject',
  objectName: 'gdjs'
}
{
  allowedProperties: [
    'makeUuid',           'rgbToHex',
    'rgbOrHexToRGBColor', 'rgbToHexNumber',
    'hexNumberToRGB',     'hexToRGBColor',
    'copyArray',          'staticArray',
    'staticArray2',       'staticObject',
    'toDegrees',          'toRad',
    'random',             'randomFloat',
    'randomFloatInRange', 'randomInRange',
    'randomWithStep',     'evtTools',
    'Variable',           'RuntimeObject',
    'Logger'
  ],
  disallowedProperty: 'TextRuntimeObject',
  objectName: 'gdjs'
}
{
  allowedProperties: [
    'makeUuid',           'rgbToHex',
    'rgbOrHexToRGBColor', 'rgbToHexNumber',
    'hexNumberToRGB',     'hexToRGBColor',
    'copyArray',          'staticArray',
    'staticArray2',       'staticObject',
    'toDegrees',          'toRad',
    'random',             'randomFloat',
    'randomFloatInRange', 'randomInRange',
    'randomWithStep',     'evtTools',
    'Variable',           'RuntimeObject',
    'Logger'
  ],
  disallowedProperty: 'TweenRuntimeBehavior',
  objectName: 'gdjs'
}
{
  allowedProperties: [
    'getVariables',
    'getLayer',
    'getGame',
    'getBackgroundColor',
    'getName',
    'createObject',
    'createObjectsFrom',
    'setBackgroundColor',
    'sceneJustResumed',
    'requestChange',
    'hasLayer',
    'enableDebugDraw'
  ],
  disallowedProperty: 'addObject',
  objectName: 'runtimeScene'
}
{
  allowedProperties: [
    'getVariables',
    'getLayer',
    'getGame',
    'getBackgroundColor',
    'getName',
    'createObject',
    'createObjectsFrom',
    'setBackgroundColor',
    'sceneJustResumed',
    'requestChange',
    'hasLayer',
    'enableDebugDraw'
  ],
  disallowedProperty: 'getObjects',
  objectName: 'runtimeScene'

Please update your original submission post with a new zip file containing your extensions updated to follow those guidelines πŸ™

github-actions[bot] commented 2 years ago

πŸ‘‹ Thanks for your submission! Unfortunately, all submitted extensions have to meet some minimal quality standard - the extension best practices - and our system has found that your extension does not fully comply πŸ˜”. You can find all of those rules on the GDevelop wiki.

The following issues have been found by the system concerning the respect of those best practices by your extension:

  ⟢ ❌ [JavaScript disallowed properties]: Found disallowed properties in extension 'DynamicDialog':
{
  allowedProperties: [
    'makeUuid',           'rgbToHex',
    'rgbOrHexToRGBColor', 'rgbToHexNumber',
    'hexNumberToRGB',     'hexToRGBColor',
    'copyArray',          'staticArray',
    'staticArray2',       'staticObject',
    'toDegrees',          'toRad',
    'random',             'randomFloat',
    'randomFloatInRange', 'randomInRange',
    'randomWithStep',     'evtTools',
    'Variable',           'RuntimeObject',
    'Logger'
  ],
  disallowedProperty: 'PanelSpriteRuntimeObject',
  objectName: 'gdjs'
}
{
  allowedProperties: [
    'makeUuid',           'rgbToHex',
    'rgbOrHexToRGBColor', 'rgbToHexNumber',
    'hexNumberToRGB',     'hexToRGBColor',
    'copyArray',          'staticArray',
    'staticArray2',       'staticObject',
    'toDegrees',          'toRad',
    'random',             'randomFloat',
    'randomFloatInRange', 'randomInRange',
    'randomWithStep',     'evtTools',
    'Variable',           'RuntimeObject',
    'Logger'
  ],
  disallowedProperty: 'TextRuntimeObject',
  objectName: 'gdjs'
}
{
  allowedProperties: [
    'makeUuid',           'rgbToHex',
    'rgbOrHexToRGBColor', 'rgbToHexNumber',
    'hexNumberToRGB',     'hexToRGBColor',
    'copyArray',          'staticArray',
    'staticArray2',       'staticObject',
    'toDegrees',          'toRad',
    'random',             'randomFloat',
    'randomFloatInRange', 'randomInRange',
    'randomWithStep',     'evtTools',
    'Variable',           'RuntimeObject',
    'Logger'
  ],
  disallowedProperty: 'TweenRuntimeBehavior',
  objectName: 'gdjs'
}
{
  allowedProperties: [
    'getVariables',
    'getLayer',
    'getGame',
    'getBackgroundColor',
    'getName',
    'createObject',
    'createObjectsFrom',
    'setBackgroundColor',
    'sceneJustResumed',
    'requestChange',
    'hasLayer',
    'enableDebugDraw'
  ],
  disallowedProperty: 'addObject',
  objectName: 'runtimeScene'
}
{
  allowedProperties: [
    'getVariables',
    'getLayer',
    'getGame',
    'getBackgroundColor',
    'getName',
    'createObject',
    'createObjectsFrom',
    'setBackgroundColor',
    'sceneJustResumed',
    'requestChange',
    'hasLayer',
    'enableDebugDraw'
  ],
  disallowedProperty: 'getObjects',
  objectName: 'runtimeScene'

Please update your original submission post with a new zip file containing your extensions updated to follow those guidelines πŸ™

github-actions[bot] commented 2 years ago

πŸ‘‹ Thanks for your submission! Unfortunately, all submitted extensions have to meet some minimal quality standard - the extension best practices - and our system has found that your extension does not fully comply πŸ˜”. You can find all of those rules on the GDevelop wiki.

The following issues have been found by the system concerning the respect of those best practices by your extension:

  ⟢ ❌ [Dots in sentences]: Field 'description' of the function 'StartStory' misses a dot at the end of the sentence

Please update your original submission post with a new zip file containing your extensions updated to follow those guidelines πŸ™

github-actions[bot] commented 2 years ago

Hi @ajotanc! πŸ‘‹ This submission has passed all required tests, and has been moved to a PR as part of our submission pipeline. You can see the progress of your submission on this page. Community submissions are not reviewed by default, so your extension should be added once we've checked that your submission doesn't contain malicious code without further intervention on your part. If you wish for your extension to be reviewed (and thereby moved to the list of reviewed extensions), please follow the instructions written on the README. Thanks again for your contribution to GDevelop!

github-actions[bot] commented 2 years ago

Hi @ajotanc! πŸ‘‹ This submission has passed all required tests, and has been moved to a PR as part of our submission pipeline. You can see the progress of your submission on this page. Community submissions are not reviewed by default, so your extension should be added once we've checked that your submission doesn't contain malicious code without further intervention on your part. If you wish for your extension to be reviewed (and thereby moved to the list of reviewed extensions), please follow the instructions written on the README. Thanks again for your contribution to GDevelop!