GDi4K / unreal-openland

Landscape AutoMaterial for UnrealEngine with some related Tools for RVT, etc.
MIT License
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Can't enable "Enable Texture Variations" #40

Closed maks244 closed 3 years ago

maks244 commented 3 years ago

I keep getting these errors while trying to enable "Enable Texture Variations" [SM5] Function MF_OL_Texture_Variation_With_Params: Missing Material Function [SM5] Function MF_MapAgustments: (Node MakeMaterialattrtutes) Error on property Normal [SM5] Function MF_MapAgustments: (Node MakeMaterialattrdutes) Error on property BaseColor [SM5] Function MF_MapAgustments: (Node MakeMaterialattrioutes) Error on property Metalic [SM5] Function MF_MapAgustments: (Node MakeMaterialattroutes) Error on property Specular [SM5] Function MF_MapAgustments: (Node MakeMaterialattrioutes) Error on property Roughness [SM5] Function ME_MapAgustments: (Node MakeMaterialattrbutes) Error on property AmbientOcclusion

arunoda commented 3 years ago

I guess there are two issues here.

1) Try enabling Virtual Textures 2) Seems like somehow the MF_OL_Texture_Variation_With_Params was changed.

maks244 commented 3 years ago

I fixed it by reinstalling so I have no idea what the problem was.

arunoda commented 3 years ago

Got it. May be you add it while the project is running or so. I'm gonna close this. Feel free to ask more questions.