GDi4K / unreal-openland

Landscape AutoMaterial for UnrealEngine with some related Tools for RVT, etc.
MIT License
277 stars 62 forks source link

when i enable "Enable Texture Variations" the texture dont work #52

Open KarlssonKF opened 2 years ago

KarlssonKF commented 2 years ago

[SM5] Function MF_OL_Texture_Variation_With_Params: Missing Material Function [SM5] Function MF_MapAgustments: (Node MakeMaterialattrtutes) Error on property Normal [SM5] Function MF_MapAgustments: (Node MakeMaterialattrdutes) Error on property BaseColor [SM5] Function MF_MapAgustments: (Node MakeMaterialattrioutes) Error on property Metalic [SM5] Function MF_MapAgustments: (Node MakeMaterialattroutes) Error on property Specular [SM5] Function MF_MapAgustments: (Node MakeMaterialattrioutes) Error on property Roughness [SM5] Function ME_MapAgustments: (Node MakeMaterialattrbutes) Error on property AmbientOcclusion Warning: ARD samples /Game/Megascans/Surfaces/Mossy_Ground_tmtjfd0r/MI_Mossy_Ground_tmtjfd0r_8K.MI_Mossy_Ground_tmtjfd0r_8K

i have also enable Virtual textures

arunoda commented 2 years ago

It seems like the project is not installed correctly. Try to copy as instructed & use the window file browser to do that. Also, close the UE project when you are doing this.