GER-Space / Kerbal-Konstructs

KSP Mod: Kerbal Konstrucs
https://forum.kerbalspaceprogram.com/index.php?/topic/151818-145-131-122-kerbal-konstructs-1452-12082018/&
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Break Flagpole in CustomBarnKit instead of R&D #171

Closed NathanKell closed 3 years ago

NathanKell commented 3 years ago

This is fairly important to RP-1 (and, I assume, any other campaign-modifying mod that relies on CBK). This is not my PR, but I heard about this fix and wanted to bring it to your attention. Since the flagpole doesn't have upgrades (heh), it's safe to break.

NathanKell commented 3 years ago

(The conflict is because the commit included bins)

lpgagnon commented 3 years ago

( this is for #159 )