Closed SpannerMonkey closed 6 years ago
This can only happen when KSP thinks the new vessel is loaded from cache and not newly launched. I think with 1.4 there had been some changes regarding the launch altitude of vessels and them dropping on the runway. I think this doesn't work when there is no collider under the spawnpoint.
Maybe I can set the vessels prosition to the right location for waterlaunch sites.
I'll look into this tomorrow. now its too late.
Thanks. much appreciated .
not working with bigger vessels
I its now working on all vessels, they get pushed back to the surface before the physics kicks in
Tested confirmed fix
Thanks very much 0/
Launching to water launch spawns on seabed KSP 1.4 all versions KK version Kerbal-Konstructs-1.4.0.1
Tried in totally clean KK squad build and busy build , same results
Replication install supplied standalone ZIP Launch craft to any selected water launch site (brace yourself for possibly large explosion) Find surface craft spawning on sea bed.
For ref all but a couple of these items have been reset using the latest KK 1.4 preview https://www.dropbox.com/s/dy8zexb18bsje5s/SM_WaterLaunch.zip?dl=0