So I'm working on a set of high resolution textures for Columbia and Challenger and when I got to the canopy area of the forward fuselage, I ran into the issues shown in the circles in the attached screenshot with the horizontal tile gaps. Any way the upper section texture map could be adjusted to provide a better transition between the sides and the top?
So I'm working on a set of high resolution textures for Columbia and Challenger and when I got to the canopy area of the forward fuselage, I ran into the issues shown in the circles in the attached screenshot with the horizontal tile gaps. Any way the upper section texture map could be adjusted to provide a better transition between the sides and the top?