To truly understand what players are attracted to, we need to look into other servers and what they are doing right, or wrong.
Mainly focus on PVP / Towny / Survival servers.
-Player traffic sources
-Hook features (What keeps the player involved and interested)
-First impressions
-Type of community
-Type of economy
-Anything else that may be useful, PVP style, donor features
The goal of this is to find a common ground between a bunch of servers and fit into their profile while still doing our own thing.
We don't want to copy others, but figure out what keeps a player motivated and entertained and work with that information.
To truly understand what players are attracted to, we need to look into other servers and what they are doing right, or wrong.
Mainly focus on PVP / Towny / Survival servers.
-Player traffic sources -Hook features (What keeps the player involved and interested) -First impressions -Type of community -Type of economy -Anything else that may be useful, PVP style, donor features
The goal of this is to find a common ground between a bunch of servers and fit into their profile while still doing our own thing. We don't want to copy others, but figure out what keeps a player motivated and entertained and work with that information.