[CORE] Initializing globals, and provider..
[Provider] Found config folder: C:\Users\mcdha\Documents\Unreal Projects\BC_PD\Config
[UserSettings] Mappings: C:/Users/mcdha/Downloads/FModel/Bodycam.usmap
[UserSettings] Archive Directory: C:/Program Files/Bodycam
[UserSettings] Unreal Versioning: GAME_UE5_2
Unhandled exception. CUE4Parse.UE4.Exceptions.ParserException: Usmap has invalid version (3)
at CUE4Parse.MappingsProvider.Usmap.UsmapParser..ctor(FArchive archive) in D:\Portnite\5.3\FortniteGame\Plugins\JsonAsAsset\JsonAsAsset\ExternalSource\CUE4Parse\CUE4Parse\MappingsProvider\Usmap\UsmapParser.cs:line 35
at CUE4Parse.MappingsProvider.Usmap.UsmapParser..ctor(Stream data, String name) in D:\Portnite\5.3\FortniteGame\Plugins\JsonAsAsset\JsonAsAsset\ExternalSource\CUE4Parse\CUE4Parse\MappingsProvider\Usmap\UsmapParser.cs:line 24
at CUE4Parse.MappingsProvider.Usmap.UsmapParser..ctor(String path, String name) in D:\Portnite\5.3\FortniteGame\Plugins\JsonAsAsset\JsonAsAsset\ExternalSource\CUE4Parse\CUE4Parse\MappingsProvider\Usmap\UsmapParser.cs:line 23
at CUE4Parse.MappingsProvider.UsmapTypeMappingsProvider.Load(String path) in D:\Portnite\5.3\FortniteGame\Plugins\JsonAsAsset\JsonAsAsset\ExternalSource\CUE4Parse\CUE4Parse\MappingsProvider\UsmapTypeMappingsProvider.cs:line 11
at CUE4Parse.MappingsProvider.FileUsmapTypeMappingsProvider..ctor(String path) in D:\Portnite\5.3\FortniteGame\Plugins\JsonAsAsset\JsonAsAsset\ExternalSource\CUE4Parse\CUE4Parse\MappingsProvider\FileUsmapTypeMappingsProvider.cs:line 14
at Globals.Initialize() in D:\Portnite\5.3\FortniteGame\Plugins\JsonAsAsset\JsonAsAsset\ExternalSource\LocalFetch\Controllers\JsonAsAssetController.cs:line 151
at Program.<Main>$(String[] args) in D:\Portnite\5.3\FortniteGame\Plugins\JsonAsAsset\JsonAsAsset\ExternalSource\LocalFetch\Program.cs:line 7
at Program.<Main>(String[] args)
But FModel can successfully load the game files using the same Usmap with same GAME_UE5_2 version setting.
But FModel can successfully load the game files using the same Usmap with same GAME_UE5_2 version setting.