Open AlexMitchell1294 opened 2 years ago
Also write server-side de-serialization
Check analysis of userInput packet. I.E. how many bytes are being sent per user per frame.
Key array is currently popped. If popped not all keys make it to server. need to fix.
Existing Userinput is too imbedded into G3d requiring us to make own userInput class.
Chile of https://github.com/GP2P/FPSci-Project-Management/issues/9 and https://github.com/GP2P/FPSci-Project-Management/issues/10