(This is my first issue on GitHub, go easy on me!)
I have encountered a strange bug in GPDMP / GPDMP Remote, on WIn 10 / Android, and I can't even figure out how it's happening.
I have GDPMP playing audio on my WIn10 laptop, through two Bluetooth connected speakers, using an additional app, called Voicemeter, to enable the dual audio over BT.
I am controlling the GPMDP using the associated remote application, on my Android device.
I thought I was initially hearing some odd phase artifacts from the two speakers, but after investigating, it turns out that the Audio stream from GPDMP is also being played out of my phone, at near enough the same time.
There is some variable latency, but it's effectively the output from GPMDP, on my phone, also.
I've checked it's not somehow the Play Music app somehow being triggered locally on the phone, but that's paused on a different playlist, not doing anything.
(This is my first issue on GitHub, go easy on me!)
I have encountered a strange bug in GPDMP / GPDMP Remote, on WIn 10 / Android, and I can't even figure out how it's happening.
I have GDPMP playing audio on my WIn10 laptop, through two Bluetooth connected speakers, using an additional app, called Voicemeter, to enable the dual audio over BT.
I am controlling the GPMDP using the associated remote application, on my Android device.
I thought I was initially hearing some odd phase artifacts from the two speakers, but after investigating, it turns out that the Audio stream from GPDMP is also being played out of my phone, at near enough the same time.
There is some variable latency, but it's effectively the output from GPMDP, on my phone, also.
I've checked it's not somehow the Play Music app somehow being triggered locally on the phone, but that's paused on a different playlist, not doing anything.
How odd, any thoughts?
BR,
Tom